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Developing Adult Teaching and Learning Practitioner Guides: Using ICT

Developing Adult Teaching and Learning Practitioner Guides: Using ICT

Barbara Nance, Harvey Mellar, Marie Kambouri

978-1-86201-338-4
September 2007
£10.95
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About This Publication

Published by NIACE in partnership with the National Research and Development
Centre for Adult Literacy and Numeracy (NRDC), this is one of a series of guides
to good practice – each in a key area of adult education – arising from five
Effective Practice Studies carried out by NRDC from 2003 to 2007.


The series looks critically at how emerging and published research can inform
the development of teaching and learning strategies for adults. It is designed
to support practitioners working in a variety of settings.


Each guide in the series aims to update teachers on research and to encourage
them to reflect on their practice. They are intended to inspire teachers to try
ideas and approaches which research suggests are effective. Principles of good
practice are illustrated by clear and relevant case studies from current
research. All examples are highly relevant to the classroom. Pointers to further
reading are provided.


This guide shows how digital technologies can be used to enhance teaching and
learning in Skills for Life provision. It provides readers with practical
tips and ideas for using ICT in their teaching. These ideas can be transferred
within different curriculum areas and teaching contexts.


The authors present several teaching approaches that have been proposed and
trialled by tutors using digital technologies with Skills for Life learners in
literacy, numeracy and ESOL. Examples are given by way of seven case studies to



  • promote use of different technologies in similar contexts; and

  • give sufficient information to allow tutors to start using a particular
    approach.


Four principles guide teaching approaches: collaboration, autonomy,
technology variety and construction of artefacts.



Special Offer
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Developing Adult Teaching Learning: Practitioner Guides - Complete Set




Contents

Acknowledgements  
About this guide  
Chapter 1. Background
The ICT Effective Teaching and Learning Study
The four guiding principles
Chapter 2. M-learning
What is M-learning?
Why use M-learning?
How can M-learning be used?
Case study: Using M-Learning with ESOL learners
Useful links
Chapter 3. Mind mapping
What is mind mapping?
Why use it?
How can it be used?
Case study: Using electronic mind mapping with literacy groups
Useful links
Chapter 4. Using Tablet PCs
What is a Tablet PC?
Why use a Tablet PC?
How can it be used?
Case study: Using Tablet PCs with ESOL learners
Useful links
Chapter 5. Using online games in family learning
What are online games?
Why use online games?
How can they be used?
Case study: Online games used to develop mental maths skills within family learning
Useful links (maths)
Chapter 6. Web Quests
What is a Web Quest?
Why use a Web Quest?
How can it be used?
Case study: Web Quests with Entry 1 ESOL learners
Useful links
Chapter 7. Using social networking
What is social networking?
Why use social networking?
How can it be used?
Case study: Using a social network website with ESOL learners
Useful links
Chapter 8. Voting technology
What is voting technology?
Why use voting technology?
How can it be used?
Systems available
Case study: Voting technologies for assessment
References